Diorama

 Here is the truck finished UVing
 Most of the set up for the diorama I'm planning on modeling a fence and a building to fill in the two planes in the back
 here are some simple textures on the barrel. I might change them if I have more time
Here is the truck simply textured. I'm am planning on fixing things So I found out that the texel density is wrong with the doors and hood. So I went back in to maya to see if I could fix it and it says that is the same density and map size so.... now I going to try a few things with changing the uvs to 2k and baking the maps as 2k we will see what will turn out different.

So tried to bake the textures in painter as 2k which didn't change anything. I believe the reason being that the UVs themselves are only 1k... Its just not yet the level of res that I want like it looks muddy close up.

S even tho its mud which is funny like its not crisp and clear so...something must be fixed.

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